4D geometry

Four-dimensional geometry is Euclidean geometry extended into one additional dimension. The prefix "hyper-" is usually used to refer to the four- (and higher-) dimensional analogs of three-dimensional objects, e.g., hypercubehyperplanehyperspheren-dimensional polyhedra are called polytopes. The four-dimensional cases of general n-dimensional objects are often given special names, such as those summarized in the following table.

2-D3-D4-Dgeneral
circlesphereglomehypersphere
squarecubetesseracthypercube
equilateral triangletetrahedronpentatopesimplex
polygonpolyhedronpolychoronpolytope
line segmentplanehyperplanehyperplane
squareoctahedron16-cellcross polytope
polygon edgefacefacetfacet
areavolumecontentcontent

The surface area of a hypersphere in n dimensions is given by

S_n=(2pi^(n/2)R^(n-1))/(Gamma(1/2n)),
(1)

where Gamma(n) is the gamma function, giving the first few values as

S_1=2
(2)
S_2=2piR
(3)
S_3=4piR^2
(4)
S_4=2pi^2R^3,
(5)

with coefficients 2, 2, 4, 2, 8/3, 1, 16/15, ... (OEIS A072478 and A072479).

The volume is given by

V_n=(pi^(n/2)R^n)/(Gamma(1+1/2n)),
(6)

giving the first few values as

V_1=2R
(7)
V_2=piR^2
(8)
V_3=4/3piR^3
(9)
V_4=1/2pi^2R^4,
(10)

with coefficients 2, 1, 4/3, 1/2, 8/15, 1/6, 16/105, ... (OEIS A072345 and A072346).

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